Tuesday, 17 March 2015

Primitive Modelling - Camera


For the first ever time I used modeler I was given the simple task to make a camera only using primitive shapes which were simple to make as I had to select the shape that I wanted and simply draw it in the top right window (perspective view). The size didn't matter as I could use "Shift + h" to quick select the size tool and either enlarge or shrink the object. To move the objects I pressed "t" which quick selected the object and all I had to do was click on the object, drag it and drop it wherever I wanted, both of these tools could also be found under the modify tab if the shortcuts are unknown to you. Finally on the front of the camera I used the bevel tool which can be selected by pressing "b" or can be found under the multiply tab. This tool is extremely useful as it allowed me to create those indents in the front of the camera to make it look more like a lens by beveling the shape out, right clicking, moving the shape in and so forth.  

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