Tuesday, 17 March 2015

Extrusion Modelling - Rifle


For my second task I was asked to re-create an auto rifle using the method of extrusion. I started off with this 2D template of the auto rifle dismantled. 


 

Firstly I would select one of the polygons by using the shortcut "Ctrl + h" so that I had the right tool equipped, I then chose which polygon that I would like to move. However I wanted to put these polygons onto a separate page I copied the polygon using "Ctrl + c" and pasted it onto a new page with "Ctrl + v". I then began to line the pieces up to where I wanted them and used the shortcut "Shift + E" to select the extrusion tool and I only used the extrude tool on the top view as I only wanted to effect the Z axis as the polygons were the right size but needed to be wider. 



To make the barrel for the auto rifle I had to copy and paste the 2D barrel along with a small circle. I then rotated the circle so that it created  a T junction at the end of the barrel. Next I changed the 2D barrel into a wire frame and began to extrude the circle backwards before stopping and then started to bevel to match the shape of the wire frame.   



Finally on this auto rifle I added all the rivets on the top of the gun by copy and pasting one multiple times then pressing "t" for the move tool and held "Ctrl" so that it stayed on the right level on the x axis. I did this until I had enough rivets on top before pressing "space" to deselect the move to. To finish I pressed "Ctrl + h" so that I could select individual polygons and then held the "Shift" key so that I could select more than one polygon, after selecting all the rivet polygons I pressed "Shift + E" to obtain the extrusion tool and extruded them all at the same time.

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